2023 Session 39 Report: Second Indoor Games

  • Itsekiri NextGen Project: 2023 Session 39 Report
  • Topic: Indoor Games
  • Date: 11th of November 2023
  • Volunteers Present: 5
  • Total Number of Attendees: 80
  • Timings: 10:00 am – 1:00 pm
  • Venue: Former Caravan 4, Aja-Pessu (Pessu Town), Warri
  • Resource Person: Team Itsekiri NextGen


The session focused on a delightful mix of intellectual and traditional games, fostering an environment where participants could enhance their social skills, including leadership, strategic thinking, and literacy.

Session Delivery:

As participants eagerly entered the venue, the coordinator initiated the session with an opening prayer, followed by the uplifting tones of the Itsekiri anthem.

Acknowledging the positive feedback from the previous tie and dye session, the coordinator engaged the participants in a quick discussion about the ingredients and processes involved in tie and dye.

Roselyn Ugbeye, the session’s facilitator, introduced two engaging games designed to challenge participants both physically and intellectually. The first game featured various stages, testing skills like coordination, balance, and precision. The challenges ranged from bursting balloons to executing delicate tasks with a spoon and tennis ball. This not only provided a fun experience but also enhanced their concentration and strategic thinking.

The second game focused on description and demonstration. Teams had to decipher cut-out descriptions of objects, instruments, or professions, emphasizing effective communication and understanding. This activity, while entertaining, also strengthened their teamwork and analytical skills.

Following these games, participants were divided into groups to engage in a variety of indoor games such as Ludo, Chess, Snake and Ladder, Draughts, and Scrabble. These games provided a platform for participants to showcase their spelling abilities, mathematical acumen, strategic planning, and patience—all essential elements of their cognitive and social development.


  • Debi Amadedon
  • Emmanuel Egbe
  • Ugbeye Roselyn Bemigho
  • Eworitsemogha Wyse
  • Bishop Tosan Ojumude

Other Key Activities During the Session:

Participants actively participated in a diverse range of indoor games, fostering a sense of camaraderie and skill development.

What Went Right:

The session successfully combined fun and learning, contributing positively to the participants’ social and cognitive growth. The engagement in indoor games not only entertained but also honed various skills, creating a dynamic and enriching environment.

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