2025 Session 17 Report: STEM Learning
The session was on different categories of brain teasers including puzzles, colour word challenge, tongue twister, trivia questions, guess the animal and riddle.
The session was on different categories of brain teasers including puzzles, colour word challenge, tongue twister, trivia questions, guess the animal and riddle.
The book review for the April edition was digital. Four different stories were projected. The participants came out to review them after a careful watching and listening of he stories.
The April edition ICT session was on designing animated poems from scratch to finish using a combination of some AI tools
Digital / Economic / Education / Health / Leadership / Literary / Social and Cultural
The highly anticipated business pitching session was underway, with teams having prepared extensively since the previous session. Following opening prayers and the Itsekiri anthem, participants engaged in a brainstorming exercise to refine their ideas.
The session introduced participants to fascinated world of AI writing and detection and cartoonization and character creation.
After conducting thorough research, participants delivered outstanding presentations on their assigned topics, which had been provided two weeks prior. The session showcased their knowledge, critical thinking, and communication skills.
ICT Session Where AI assisted coding was used to design a calculator software and a snake game
This session combined the monthly book review with a continuation of the previous week’s exploration of Generative AI, focusing on using AI to share stories with valuable moral lessons.
This session combined the monthly book review with a continuation of the previous week’s exploration of Generative AI, focusing on using AI to share stories with valuable moral lessons.
This session focused on a variety of outdoor games designed to promote physical activity, teamwork, and fun.